Did I choose right game genre?

spinnerbox

  • Posts: 166
I have chosen to develop games for education, since they are kind of easy to design and develop and perhaps cheaper to make than other genres.

Did I made right decision? I have made no money what so ever.

What genre should be my next in order to at least pay the time and effort I spend on developing a game?

What do you think guys? Make another Flappy Bird clone XD ?


dtrungle

  • Posts: 1938
A lot of it has to deal with luck. I would say keep pumping out games that you perceive as a job well done. Create a site/link/area where people can talk to you. Cross promote your games. Ask sites to review your game (don't recall these sites off my head). Lean toward free apps instead of paid. If your game was designed for children, utilize the children section category.

rob1221

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  • Posts: 9473
Gplar makes money on educational apps, so the genre isn't the problem.  Just focus on making better games.

spinnerbox

  • Posts: 166
Its not worth inventing, but copying worths hahhaah.
Yeeeees, let's make flappy bird clone hahhahah :-P

Manuel

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  • Posts: 763
don't clone. :(

unless you were being sarcastic, if so then that's okay. :)
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Photon

  • Posts: 2691
don't clone. :(

unless you were being sarcastic, if so then that's okay. :)
So its OK to clone if you're a sarcastic person? ???

:P
Do NOT PM me your questions, because I likely will not respond. If I have replied to your question on the forum, keep using that topic. Thanks!

Manuel

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  • Posts: 763
oops,  i meant that it's okay for someone to say that is going to clone something if it is sarcasm, it's still not okay to clone if someone is being sarcastic. :p
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gamegirlxl

  • Posts: 713
oops,  i meant that it's okay for someone to say that is going to clone something if it is sarcasm, it's still not okay to clone if someone is being sarcastic. :p
It's called PARODY.

Anyways, who are you expecting to pay for these educational games?  Schools are receiving heavy budget cuts, and you're not a trusted educator (as far as I know) that knows the curriculum, which varies quite a bit by place.

Education isn't really a "genre" because it doesn't describe the game play like "shooter" or "platformer" does.  It's more of a purpose.  I think that educational games aren't as fun, by nature, because they try to serve two masters: fun and education, where one or the other gets the short end of the stick.

gfalcaor

  • Posts: 279
I do follow the rule:
WHAT DO YOU LIKE TO PLAY?

Develop that!
For the money? Sure. Everyone wants to be rich doing what he/she likes.

But do develop what you would like to play / learn.
Do with passion.
And do it well!

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spinnerbox

  • Posts: 166
Good point guys. I decided to go educational since these types of games have at least some useful value. You can  at least learn some new word or term by just playing it.

And yes it is true that it is hard to cover educational and fun factor at the same time.