Hi all, I've created a PowerUp actor which has 3 frames of animation, 1 for each type of power up, the animation continually plays through the frames until the player collides with it. I'd like it so the player collects the power up dependant upon the frame that was being displayed when the actor collided with the power up. Anyone know of the best way of getting stencyl to register a frame number? ie, if on frame 1: +500 point, if on frame 2: +1 life ect. many thanks