Random Gun Generator Tech Demo

TheSama

  • Posts: 14
I finally decided today I'm going to start working on my first full game. After tinkering with dozens of mechanics I found random item generation the most fun and rewarding. So I started working on a generator and tested my skill at balancing the weapons.

The loot generator can be tested here:
http://www.stencyl.com/game/play/26262

It's a very rough prototype with only 6 weapons and 10 unique abilities. The main idea was to test the scaling of weapons with player level, how luck would determine special and unique abilities, and how I could approach balancing the weapons. In this prototype I have luck set to player level to make testing easier, but luck will be determined differently in the fleshed out version. Maxed luck is 1000 and guarantees a special ability if anyone is interested in tinkering with it.

I'm planning on making a Borderlands inspired 2D shooter once I figure out how I'm going to handle the more difficult bullet behaviors.