The only one-size-fits-all mode that Apple approves of (no letterboxing) is stretch to fit, but many developers find the stretching to be unacceptable.
It's hard to answer that question as it's very game specific, and it's something you'll have to plan (as long as you understand the scaling modes). The only one-size-fits-all mode that Apple approves of (no letterboxing) is stretch to fit, but many developers find the stretching to be unacceptable.
The new full screen mode doesn't work?