Feature request: Copying code between scene events and a behavior


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  • Posts: 259
Having recently spent 3 days refactoring a trivial amount of code, it became clear that Stencyl needs a way of quickly packaging a scene's (or actor's) events as a behavior. Copying and pasting individual custom blocks and events doesn't really do the trick, since any calls to custom blocks are not modified to make the call relative to the new behavior.