Can sensors collide with tiles?


  • Posts: 50
Yea pretty much what the title says, because it seems like they can't.


  • Posts: 88
But what about a specific tile on the screen, last time I used stencyl which at that point was before 2.0 (I just keep tabs on it) you just used an image that acted like a tileset.  Now unless stencyl has allowed you to create properties for a tile than great but lets just say the entire map was just filled with a grass tile.  And just for the sake of it your map size is 20x15 which is 320x240 pixel size which than tile size is 16x16.   So row 3 tile 5 and if you collide it does command.

Of course it's easier to just place a blank actor  as an object and if you collide with it will do something.