Collision event works once only

Vesy

  • Posts: 3
Hi everyone,
I have a problem with collision event of my actor named "Check_point". The purpose of this actor is to spawn some tiles and itself when player collide with it. BUT, it spawns it only once. If you collide with the second checkpoint, wich was spawned by the 1st checkpoint, the game will pause for like less then one second and nothing is spawned. Also, there are no errors in log or something, just nothing happend. Can you please help me with it?

« Last Edit: July 13, 2014, 09:37:48 am by Vesy »