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3.1 compiles haxe 60%ish slower than 3.0
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3.1 compiles haxe 60%ish slower than 3.0
si99
Posts: 12
August 03, 2014, 08:14:46 am
I don't know what's changed, but compiling a game is significantly slower on 3.1 than on 3.0.
I don't know if that's because there's more default includes (whether they're used or not), but it's a HUGE difference, and if you're working on code where you're doing a lot of compiling, it's VERY noticeable.
This radically slows down your core code-test-fix loop when developing.
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1