Hi,
I have downloaded and played the game. Perhaps it's my age (mid forties), but I am finding the game too difficult. I think my high score is 10. For me, this leads to fast, repetitive failure, which is not fun!
Can I suggest perhaps adding an additional mode, whereby the game does not end every time you fail. I have two suggestions for gameplay options:
1) Fixed time game (e.g. 30 seconds / choice of time): the score is a percentage success rate.
2) Unlimited time: +1 point for success, -1 point for fail. Game ends when points go below zero.
This would provide longer game-play times and, certainly for me, I'd keep playing for longer.
Do you have any analytics embedded in the game? If you added the options I have suggested, it would be very interesting to see how it affects player engagement.
I can see that this game could be cloned with some interesting themes. Matching coloured fruit / monsters, etc.
Also, I'm on the Australian app store, and searching for 'Five Colors' brings your game up second after an app called 'Preschool EduKidsRoom-Free'.
I do really like the idea of Five Colors; love the design, and I'd like to play it more, but I'm getting frustrated too quickly. I understand that many people love very difficult games (or maybe I'm just very poor at playing games like this!), so I understand that it may not be worth adding additional game-play modes.