Here's a list of all the valid types that I know of, sorted by how well they work:
Normal:
anything, actor, actortype, group, animation, boolean, color,
control, filter (effect), font, image, IMAGE_INSTANCE,
joint, list, map, number, region, scene, shader, sound, text
Partial:
- blend, camera, transition - currently useless (experts can use these as a plain code input)
- GAME_ATTRIBUTE - works okay, but is underdeveloped
Special:
- code-block - only works as an input for wrapper blocks
- dropdown - only works as an input
- void - only works as the return type for action- and wrapper-type blocks
- attached-block - only works in 3.2+ as an "input" (pretty complex, I'll write instructions soon)
If you know of any types I'm missing, please post so I can add them to the list.
