#SUPERHYPER#SUPERHYPER is a low-fi, minimalist, pure action game about surviving on a 3-lane grid for as long as possible.
#SUPERHYPER offers 4 different difficulty modes ranging from SUPER to #SUPERHYPER, each with their own unique challenges.
#SUPERHYPER can be played using TAPS, SWIPES, or VIRTUAL BUTTONS.
#SUPERHYPER has Game Center leaderboards and achievements for each mode.
Get the Game-
App StoreScreenshots

UpdatesThere's an update waiting on review right now that addresses some kinks and makes unlocking new modes easier. After that there will be a content patch + new control method.
Currently I'm working on new content and an Android release. I also plan to release a desktop version through itch.io.
Commentary#SUPERHYPER is really hard and some people get frustrated with the controls. I also made a mistake by shipping the game with the music / SFX / voice over being turned off by default, so I think I lost a lot of momentum early on. No feature from Apple, very few sales.
TouchArcade gave it 4 stars, which is awesome but as far as sales go it's most likely too little too late.
I don't mean to sound like I'm complaining though, just wanted to be open about how the game is doing. #SUPERHYPER is a niche, raw project, and I'm looking at this release as a learning experience and something for my fans who know I make hard-as-fuck games.