TOUR
PRICING
HELP
Stencylpedia
Blocks Guide
Sample Games
Developer Center
FORUMS
CHAT
#MADEINSTENCYL
EDUCATION
SIGN IN
×
Welcome back!
Username or E-mail
Password
(
Forgot?
)
C
OMMUNITY
Home
Issue Tracker
Inbox [0]
New Posts
New Replies
Search
Stencyl Community
→
Your Games
→
iPhone / iPad / Android
→
Impossible Mario
Pages:
1
Impossible Mario
SolDiez
Posts: 33
October 30, 2014, 01:08:50 am
Hi guys,
This is my first game made with Stencyl(I used java directly for making android stuff before that) and it's been really fun. And surprinsingly easy. Stencyl is really awesome and I'm going to use it for my next games in the future.
Anyhow, the game is called Impossible Mario, it's kinda like Cat Mario, except it's harder(or so my friends are telling me). I hope you enjoy it and leave a review:
https://play.google.com/store/apps/details?id=com.hgmobileapps.impossiblemario&hl=en
If you find any bugs or have any suggestions please let me know!
Thanks!
HarryK
Posts: 32
November 13, 2014, 08:20:51 pm
Neat!
SolDiez
Posts: 33
November 14, 2014, 01:01:49 pm
Thanks!
SolDiez
Posts: 33
November 19, 2014, 02:49:10 am
Can I get more reviews on this please? I'm thinking about adding a Christmas theme, I think that would boost the downloads during holidays.
So far I get 400-600 installs a day. 5-10 Euros/day revenue. Is this a normal revenue for those kind of downloads considering 35% are persistent installs?
rob1221
Posts: 9472
November 19, 2014, 05:18:26 am
1-2 cents per download is an OK amount. I recommend removing "Super Mario Bros" from your description as Google doesn't like it when developers use trademarks in their description and has been known to remove apps for doing so.
https://twitter.com/Rob1221dev
SolDiez
Posts: 33
November 19, 2014, 06:27:54 am
I will, thanks!
Pages:
1