Publish Game Fail (AdMob Failure I think)

RongerBom

  • Posts: 48
Hi there I recently wanted to publish my game for Android so that I could get that API file but apparently there's a problem. I am using the AdMob extension (I enabled it) and have used the blocks and did all the steps and requirements I had to. But apparently I couldn't test it afterwards, did I do something wrong? I have already filled up all the necessary requirements such as the Ad-Mob Published ID in the Settings, and I have entered all the necessary information in the block. (Except for the "for device with 'device ID' since it is optional and only for Android devices, wait does have to be filled?) I have also filled in the 'Ad Unit ID' but it still doesn't work can someone please help me out? Oh and also if you're wondering, yes it also fails on testing it on my Android device, it only works when I lift off and take out all the AdMob extension block.
I have also added the log down here.

Thank you for your concern,
Have a nice day.


RongerBom

  • Posts: 48
Alright I'll give it a try and let you know.

Thank you for your early post though  :D

RongerBom

  • Posts: 48
Ah finally it works fine and well just as I hope it would do. Now that's not the problem. So I inserted the APK file inside my phone so that I could test the game(just like how I normally and always do it), but apparently this time it showed me the message that it has unfortunately stopped and couldn't launch. Is there a bug on my game? I don't know this doesn't normally happen I mean I tested it the other day (without the AdMob) and it worked just fine. What do I do next? Help please..

RongerBom

  • Posts: 48
I tested this many times on 2 Android Devices but I haven't tried it on my iOS device but I think it wouldn't do any good either.

RongerBom

  • Posts: 48
Hey there quick update, so I decided to see whether it was a problem on the game or on the AdMob and guess what there was a problem on the AdMob, because I tested the game on my Android Device without the AdMob Extension Kit and all the blocks it worked. Perfectly fine no crashes no errors. What does this mean?

captaincomic

  • *
  • Posts: 6108
Sorry, I don't know.

(I move your topic to the Admob forum, maybe your chances are better there.)

Abliblablobla

  • *
  • Posts: 524
Do you still have the same problem? If so, could you test the game on your Android device and post the logs here?
.: BuruBuru :.