the STOP block

timbirks

  • Posts: 75
Hi all, just a quick question.  In 'When Updating' I have an IF block which constantly checks if 'something' is 'something' during a level, when something IS something it creates an actor, however it keeps checking and creates lots of the same actor.  When and where would I use a 'stop' block to cancel the check, or do I use a 'cancel' block?   thanks for any advice!
Super Crash Land v1.2 - Available to Download now from Google Play absolutely free!   

https://play.google.com/store/apps/details?id=com.timbirks.supercrashlandv12

Justin

  • *
  • Posts: 4712
Perhaps you should use a boolean to keep track of whether you've already created the object, so that you only create the object if your original expression is true, and the object hasn't been created yet.
For Live Support: Join our discord server and ping me @justin.
I'm most often available between 10am and 10pm Japan time. (GMT+9)