Hello I'm newbie, Iwant making simple game like super mario,
I'm making jump behaviour like this
First I make
#touchfloor as atribute to prevent double jumping
*if self colides tiles
Set #touchfloor to true
Then to making jump
*always
*If : X button is down and touchfloor = true
Set Y speed to -55 for self
Set #touch floor to false
The problem is, when my actor hit tiles as platform or walls, my actor can't stop jumping.
I need your help how to make this?
Then how to make double jump & wall jump?
I don't undrstand logic from jump & run kit