[RFE] How to make a dialog box with a large option text fit in screen?

Ken Sowyer

  • Posts: 23
For example, in the sample game, the Adam choice leads to two answers.
If some answer option is large, the box get out of the screen.
I try the < br >, but doesn't work in option dialogs (<option [...]>).
And I tried to change the configuration of the Dialog Choice Window and the Scaling Image, but I just messed up.

So, how I make the dialog box fit in the screen?

Thank's!
 

« Last Edit: December 20, 2014, 10:59:02 am by Justin »

Justin

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  • Posts: 4714
The only thing you can do about this right now (without changing the Dialog Extension's code) is to make shorter text for your choices.

Is it really important that the choice text is long? I'll think about this next time I make updates to the engine extension.
For Live Support: Join our discord server and ping me @justin.
I'm most often available between 10am and 10pm Japan time. (GMT+9)

Ken Sowyer

  • Posts: 23
Quote
Is it really important that the choice text is long?
A little bit. Maybe... Yes?

 Well, I can't complain, the extension is helping me a lot =]
 I will try to figure out how I can short the dialog.

Thank's for the fast reply!

Justin

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  • Posts: 4714
Yeah, sorry about not being able to do anything. I'm just a little busy with other projects right now.
For Live Support: Join our discord server and ping me @justin.
I'm most often available between 10am and 10pm Japan time. (GMT+9)

Ken Sowyer

  • Posts: 23
It's ok!
Anyway, I will donate because you deserve sir! And everyone who's enjoying your work should do it. 8)