Can't select attribute from Drop-down

BMJ

  • Posts: 278
Hi,

I need to select an actor attribute called "Tongue Tip" in the drop-down menu for the "If ___________ has value" block ... I have quite a few attributes in this behavior and they fill the screen top to bottom ... but the one I need is not visible. Neither refreshing nor closing/reloading the game makes a difference. Changing the order of the attributes in the attributes tab under the palette doesn't help, either.  It doesn't seem that I can enter this attribute any other way? I tried dragging it over from the palette, but that doesn't seem to work for this block.

 .... thoughts?

BMJ

  • Posts: 278
OK - update ... I was able to work around it this time by deleting some attributes that had become redundant/unnecessary ... still though, a solution would be nice so I know what to do should the situation arise again and I can't delete anything. :)

BMJ

  • Posts: 278
Hi -- same thing is happening again in a different behavior, and this time I can't delete any attributes, as they are all necessary ... using a "HUD Manager" behavior I created ... the list of attributes that appears in the "___________ has value" block fills the screen top to bottom and the attribute I need is not visible and the list doesn't scroll in any way. Does anybody know of a solution to this that doesn't involve removing attributes from this behavior and putting them in a different behavior?

EDIT: forgot to mention -- I am using build 8085.

« Last Edit: February 24, 2015, 07:43:31 am by BMJ »

captaincomic

  • *
  • Posts: 6108
As a workaround, you can use a code block with
Code: [Select]
hasValue(_attribute)
instead of the "has value" block.

BMJ

  • Posts: 278
Great, thank you very much. :)