In testing out the resource packs, I discovered that when you use the "move camera to [actor]" block, this seems to work much more smoothly when it's in an Actor behavior than it does from a Scene behavior.
In the scene behavior there was a noticeable shaking effect when my character was running at full speed and jumping. If I used an Actor behavior to follow that same Actor, the shaking disappeared.
I haven't had a chance to look into this yet, but I wanted to post about in so I wouldn't forget. Has anyone else noticed this?