In my Save Status behavior, the user can add to a list the name of the attributes and the behavior these attributes are from, and save them to a list game attribute. The user also have to specify the type of attribute: number, boolean, text or list.
From what I tested, it is saving correctly for all types, but it isn't loading the lists. Since I'm using the block [for self set ( ) for behavior ( )], I figured I should probably set the attribute as array, the same way I'm doing for loading booleans.
EDIT: Crap. Using only array made the custom block work, but didn't solve my problem. D: