Build 8245 Bug - Collision group

Bhoopalan

  • Posts: 1018
Hi,

I'm not sure if this is a bug in 8245 Build or something to do with my system speed. But when I create a new collision group, the old group automatically modifies.

Thank you.
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Justin

  • *
  • Posts: 4716
Could you provide some specific steps to reproduce this? Thanks.
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Bhoopalan

  • Posts: 1018
Hi Justin,

I had a ball group that collides with actor group, spikes group & tiles group (All custom groups I created). I created another superBall group and wanted it to collide with spikes group & tiles group alone.

The ball group collision was already set to actor, spikes & tiles. When I pressed 'create new' to create a new group all collision set for ball group changed randomly... Its collision to actor was turned off automatically.

I didn't give it much thought at the beginning as the groups had only few collision that I remembered and recreated. But this kept happening everytime I created a new group. Everytime I create a new collision group, the collision group for some other or all other groups modified automatically and randomly...

Hope I've explained better. Just try to create many groups & test everytime you create a new group. May be this error pops up only in windows 7? I just have no clue. But I'm sure that it's a bug as I did nothing else while the error appeared.
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Bhoopalan

  • Posts: 1018
Now I maintain an excel sheet to keep a record of what collides with what as this bug regularly happens when I create a new collision group. This way, I could recreate the effects. Not the easiest way but...

As I said, it regularly happens, not occasionally. Not frequently. But regularly. You don't have to be too bothered if I'm the only one to report ;)
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Bhoopalan

  • Posts: 1018
Hey there,

Was this error considered before releasing 3.3? I'm just checking if this is fixed. I don't understand why I alone get this error but I'm definitely not doing anything wrong.

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Justin

  • *
  • Posts: 4716
I haven't done anything about it yet. I was sort of hoping I would get some specific repro steps, but I can take a look at this even without it. Thanks for the report.
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sirelion

  • Posts: 6
It has also happened to me with 3.3.2 version; I have observed that happens with default groups as "players" or "tiles", not the user-created groups.

Bhoopalan

  • Posts: 1018
It has also happened to me with 3.3.2 version; I have observed that happens with default groups as "players" or "tiles", not the user-created groups.

Yes, it continues for me. Not sure how I can help with this though. Unable to provide specific reproduce steps.
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