Hey I am currently working on a platformer-type game whereby a player controls a character while creating platforms at the same time. Everything works well until the create button is pressed when the last created platform is halfway into the scene after which the create event I have put together does not work once the button is pressed again. I need help around this. So far I am trying to find length of last created actor and trying to make a Boolean that determines if ( x-position of the end of last created actor is less than scene width) is true or false.