Aaand a month passes with no updates and very little progress. I hate having no time :<
Right now the framework for the iPad is pretty much there, making this a smexy universal app. Once the iPad side of things is shined up a little more (Graphically and performance wise), it's just the special level gimmicks (water, bouncy panels, new stuff etc) and level design to go. Hopefully it shouldn't be too long before you can try something out for yourself.