Tesseract

noekintaro

  • Posts: 44
TESSERACT
This is my entry for Stencyl Jam 2015
The game is not ready yet. Current progress - 45%

Prepare for story
In fact, you are in a tesseract. What is this place? It doesn't matter. All you need to know that there was an evil copy of you and it's going to destroy you. This is the story of your confrontation with your evil tesseract copy, where in spite of everything, you have to work in team. This is a story of good and evil. A puzzle story, where you have to think smart. That's what tesseract is.

Ingame art:

As you notice, this is top down RPG-like puzzle game, styled in gameboy color scheme. In top of the screen you have two progress bars, for good and evil characters. What will be if the balance will change? Will the good or evil will rule the world?

« Last Edit: April 07, 2015, 03:10:02 am by noekintaro »

noekintaro

  • Posts: 44
So i have some problem with my progress bars... The issue that i can't find "draw rectangle" method in order to draw my progress bar dynamicly. Can anyone point me how to draw progress bars in 3.3?

Hectate

  • *
  • Posts: 4643
You need to have a "When Drawing" event in your behavior. When using this, the drawing section of the palette will be available.
:
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Patience is a Virtue,
But Haste is my Life.
Proud member of the League of Idiotic Stencylers; doing things in Stencyl that probably shouldn't be done.

noekintaro

  • Posts: 44
Ahh! Thank you buddy!  :)

noekintaro

  • Posts: 44
Bad news. At the moment, current progress is 80%, but there are still many things that I would like to implement in the game. That's why i can't finish the development in appointed time. Thanks and good luck to all.