Camera zoomed in top left corner


  • Posts: 36
Hey Folks,

Does anyone know why when I test my scenes in my platformer, I get a zoomed in preview of the top left hand corner only?  That's even if I have a main actor at the bottom right with the "camera follow player" behaviour activated. This is driving me nuts and any help is greatly appreciated!


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  • Posts: 2718
Add to your main actor a code block called "make [self] always active".
I'm spanish, excuse me for my bad English.
I'm not a private teacher. Please, post your questions in the public forum.


  • Posts: 36
Much appreciated.  I was actually having some problems with my screen settings and my scene settings not matching up, as it turns out.