Love is a Weapon

mdotedot

  • Posts: 1654
Unconventional Weapon of choice : Love

Method: Procedural generation


Old version: http://mazeland.net/ld/ld32/LD32_001.swf [ after 5 hours ]


Done:
*Object in Hole
Door and Switch
Elevator Up/Down
ToDo:
* Some other obstacles
* Enemies
* Radar + Making love
* Procedural Sprite generator
* Level generator (Attempt) [manual levels second choice]


Since this Ludum Dare was about Procedural Generation I focused on that on day 2. Day 1 was lost on platformer issues that weren't that suited for generators (at least not in the given time)






On Arcade:
http://www.stencyl.com/game/play/30517

Highlights of this Ludum Dare for M.E.
  • Procedural Generation where nothing is random but calculated using generators
  • ListBox behavior

Best regards from
M.E.

« Last Edit: April 19, 2015, 02:24:56 pm by mdotedot »
Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.

rrzl

  • Posts: 242
Found a bug. 
I can go through walls, floating and there seems to have an invisible wall too.

mdotedot

  • Posts: 1654
Thank you for your feedback.

You should not be able to fall/jump of a platform but you should be able to push objects in and thus allowing a path. The invisible wall is indicating that you need to fill the hole (or avoid falling of a platform)
Maybe I should rethink that approach....

There are going to be 'enemies' coming from the holes so you need to cover it up so that they cannot pass anymore.

Regards from
M.E.


« Last Edit: April 18, 2015, 12:47:32 pm by mdotedot »
Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.

rrzl

  • Posts: 242
Oh no, the filling the hole thing, I can understand the concept.
The invisible wall I meant was actually to the left of the character on the image I posted above.
I think the collision might be messed up?

letmethink

  • *
  • Posts: 2545
I also encountered that situation.
~Letmethink

mdotedot

  • Posts: 1654
Thanks Guys,

I'm totally going to throw that way!

Redesigning yet again!

Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.

MyChairHasALooIn

  • Posts: 310
just had a lil go, appreciate what you were tying to do with proc. levels, good for such a short time, hope your redesign goes well :)

mdotedot

  • Posts: 1654
Hey MyChair,

Thanks for the feedback.
Current 5 hour thing was a bad choice and I was busy fixing bugs rather than moving forward yesterday.

Let us see what is happening today .. but time is running out fast.

Note to self: Next Time try to learn something new with even simpler and simpler things !!!!

Still having fun, learning a lot from mistakes is still learning :)

Best regards from
M.E.
Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.

mdotedot

  • Posts: 1654
Submitted to the Ludum Dare Compo:

http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=31618

Will write up a post-mortem later.

Best regards from
M.E.
Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.

Photon

  • Posts: 2691
Did you disable voting or something on your page? I don't see any rating categories.
Do NOT PM me your questions, because I likely will not respond. If I have replied to your question on the forum, keep using that topic. Thanks!

mdotedot

  • Posts: 1654
Hello Photon,

Yes I did. I'm in it for the time-constraint and doing something new every time I participate.

Best regards from
M.E.
Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.