Rainyblow Bash

ceosol

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  • Posts: 2279
Up = jump
Right/left arrows to move
Left mouse click to throw coins

<a href="http://static.stencyl.com/games/30507-0.swf" target="_blank" class="new_win">http://static.stencyl.com/games/30507-0.swf</a>


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The leprechaun Rainyblow is finally getting even with the greedy people trying to steal his gold. His unconventional weapon is his gold coins. When he really gets pissed off, he climbs his rainbow and goes berserk.

Please excuse the art, only 2 hours in :)

« Last Edit: April 18, 2015, 10:02:36 pm by ceosol »

ceosol

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I can't see how I'm going to finish. I haven't finished all of the mechanics, I don't have enemies, no levels, no sounds :(

All I have to show for it is some crazy-eyed leprechaun graphics.

ceosol

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I got the game mechanics together for the rainbow barrage to work on a larger scale.

I also made some coins into rainbow bombs that then dissipate (as shown in the screenshot).

ceosol

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Original post modified with embedded game.

MyChairHasALooIn

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something awful happens when the red box is hit and the game shudders to a halt.

super attack thing looks amazeballs.

ceosol

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Thanks for checking it out! Yeah I realized that the trigger for kill the red box was in the wrong spot right after posting. It should be fixed now.

ceosol

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I have some enemies, here's some nice carnage :)

There's even coins lodged in the ceiling from bouncing off of monster's heads.

ceosol

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First post updated. The flash version is going to be dumbed down because of lag. I'm going to have a mac and pc version that swarms the player :)

mdotedot

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Ha ha .. nice !
Sometimes I thought : am I doing this?!

Regards from
M.E.
Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.

ceosol

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Thanks for trying it M.E. New version up.

1. I have some craptacular graphics for the Mother Tree.
2. Starting to improve the AI of enemies some.
3. Fixed some of the tile collisions.

Attached is a zoomed out world tree map. It is 3840x2880.

ceosol

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Slapped in some bgm, sound effects, jump and shoot animations.

I need some more AI, more enemy spawns, health/damage, a boss fight???, and flying debris

Bleh 5 hours left

ceosol

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  • Posts: 2279
http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=34411

Skated in by the skin of my teeth. A few broken parts, oh well :(