Blocks not "snapping" together

phbickle

  • Posts: 4
While making a jumping function for a player actor I ran across a bug where I could no longer get code blocks to properly "snap" together. I've had this happen before, but usually it sorted itself with a restart. This time however, I cannot get it to work at all. Even taking apart the code block and putting it in piece by piece, I get to the end and find myself unable to fit the last piece. Perhaps it's just how I have the code blocks set up and something doesn't work, but as far as I can tell it should be fine right now.

(The code block is obviously far from finished)

a screen shot and log are attached to this post.

yoplalala

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  • Posts: 1632
It has happened time to time with me, not lately though. Isn 't it frustrating, though ?. Have you tried to do it again ? ( I mean adding a new if from the palette, etc...)

Bhoopalan

  • Posts: 1018
That's unfortunate. I thought you're making a 'block' based game like candy crush and the problem is with the game. I sometimes experience it but it's only seconds and later it would be fixed automatically.

Isn't it fixed for you yet? Are you using the latest version?
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captaincomic

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  • Posts: 6108
This is a bug with the "exit loop" block. Try taking the "exit loop" out and snapping it in as after all others.

phbickle

  • Posts: 4
Even removing everything piece by piece I cannot get the "exit loop" block to snap it. I just took a different approach to building the function, but this bug is unfortunate.

captaincomic

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  • Posts: 6108