I have bad performance on any Android project live or testing. Stencyl 3.4.0. Beta 3
I'm using banners only.
Game starts to lag for 5 seconds, I think on update intervals it lags. ( one actor that slide left -right lags, pressing actors and regions don't respond)
Block "hide admob banner ad " sometimes don't work, ad appears on next screen. Also few time game crashes.
I tested on mobile and tablet, even on tablet it is not experience I would like to share with my users.
using 2 blocks initialize and show/hide.
Do anybody have same experience?
any alternative for banners?