I think the image a lot of people are getting is that I'm quitting game developing because I'm depressed Worp didn't get an Apple feature. Which is false, while I'm unhappy Worp didn't do as well as I thought it might have in terms of downloads and finances I couldn't be more proud of Worp. The attention from press around the world has helped Worp receive over 1000 downloads in a matter of 3 days, a feat that took Mr Tart 3 months to accomplish. I've received attention from Touch Arcade, Pocketgamer, AppSpy, as well as many other review sites around the world.
I'm pausing game developing for an unknown amount of time, even to me because I want to go to college. I want to study Computer Science, I want to work somewhere that makes me happy unlike my current $9 an hour job. I don't want to serve prune juice to old people all my life. I want to program professionally for companies that work to make their employees happy. The college I plan on attending, George Fox has recruiters from Apple coming to them every year in search for Software Engineers. 80% of Software Engineers at George Fox have a job before they even graduate, 100% have a job out of college. This is something I really want to do with my life. I just can't do it with my current debt. I need to pull a rather large student loan, something that takes a good credit score as one of many factors. My parents won't co-sign, in fact I've payed for almost everything I've ever wanted my entire life.
So in order to further myself, to create a better future for myself, I have to get rid of as much debt as possible in a matter of two weeks. If a miracle did happen, if Worp or another game of mine helped me pay at least 75% of my debt back I wouldn't hesitate to continue game deving. It's one of my greatest passions regarding hobbies alongside photography and Guitar. But sometimes things like this happens in life.
I hope that makes sense. I'm not doing it out of depression, I'm doing it because I need too.