RPG Jumping(Needs Testing!)

Mineat

  • Posts: 376

RPG Jumping(0.01b)

    What's the purpose?
    • Allowed jumping in RPGs.
    • Opens a wide world of possibilities(esp. in Haxe)!
    • Coded really hard to be brought up as a support question
      and to help the average user gain ground in ARPG creation!
    • Requires a specially edited 4-way movement behavior for its use.(Included)

    ----------------------------------------------------------------------------
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Warning!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    ----------------------------------------------------------------------------
    USE ON ACTORS, ONLY! FOR 3.3+ ONLY!!!! BACK UP ANYTHING BEFORE YOU
    USE IT, AS I NEED TESTERS!!!!!!! POST HERE TO REPORT ANY BUGS IN IT!!!!

    Thank you.

    xcmn

    • Posts: 89
    For RPG Jumping code, what type of attribute is Direction? Looks like "Text" but I'm unsure.

    « Last Edit: June 19, 2015, 11:53:04 am by xcmn »

    Mineat

    • Posts: 376
    It was supposed to be a "virtual" animation attribute getting the animation of the player by name and not the real attribute for it. Also it's used for the ease of doing the jump/fall animation.

    xcmn

    • Posts: 89
    So, just use "Animation" for it?

    Mineat

    • Posts: 376
    If you know what you are doing, then yes.