Error when activating 3x assets.

GuyCockcroft

  • Posts: 193
Hi. I've been away from Stencyl for a long time, and I've recently tried resurrecting an old project. I found that there was a new scaling factor of 3x (presumably for iPhone 6?). On activating this mode, I get an error when compiling (I'm on build 8399). I think it's related to a bitmap font I'm using. It doesn't appear to create the 3x version of this when it's finalising the assets. Logs attached.

Thanks in advance for any help.

letmethink

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  • Posts: 2545
The 3x scale mode currently isn't actually used at all inside Stencyl. It appears that it was added, but nothing else was done such as programming when to use it. Therefore you can ignore it for now.
~Letmethink

GuyCockcroft

  • Posts: 193
Ah ok thanks. The game doesn't appear on the iOS simulator when choosing the iPhone 6 so I thought that might be the cause. Guess it could be a problem with my certificates. Thanks for your help.

Jon

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  • Posts: 17524
From what I can tell, captaincomic added support for this a couple days ago in 8420. Could you check?

GuyCockcroft

  • Posts: 193
Just tried build 8426 and I think it's the same error with a missing font. Logs attached.

captaincomic

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  • Posts: 6108
This should be fixed now in build 8578.