Hi mdotedot,
thank you. I'm having a little problem with lobby and focus.
Now the lobby/turn are working better, but I cannot control when a player escape from the game/room when he lost the focus. I've seen that if a player close the game without using my button (close room and logout), the player that is already playing the game continue to play (or wait) for an action from the opponent. This isn't right because there are more other problems from this issue (the room stay active, the player that has lost his focus continue to be logged to the server, etc).
So, is there a mode (or I have make some errors) to know if a player isn't anymore in game ?
In room I can control it with seat, but in game the seat seems always busy from the player that there isn't in game anymore.
Thank you