Hello again... Gosh I must be getting annoying
After I press pause, the game FPS crashes to 3-4 FPS, and when I unpause it does not resolve the issue. When I press my pause button, it draws 2 rectangles, some text, and a region and pauses game. When I press escape it's supposed to just unpause and remove the drawing (typical pause menu).
Any ideas? Most of my issues seem to be performance based and just in case you aren't following my posts, I am making a procedurally generated map 300x90 tiles and each tile has it's own collision bounds. Not sure if pausing/unpausing would play dirty with tiles for any reason, but just throwing out additional info.