Ok… I did a few screen caps so you can see what I did and if I’m missing something.
I tried doing the initializing both ways in “Created” for the main scene. The screen cap also shows the GameJolt API extension blocks I have to use, just incase something didn’t import properly.
The second cap show the scene’s “Drawing”, plus what I get when I run it. As you can see, even though I’m using the “testing init” block, it still says no user name plus “GameJolt is Initialized” as false. Also, I tried testing/running it both in flash player and in Google Chrome.
And yes, I have a build uploaded to GameJolt, but it’s not published/unhidden.