I'm using the latest private build, and get this error in flash, (browser and player), my game appears to run fine on IOS.
Any ideas how to find out if it's my coding or a bug?
Error: Error #1502: A script has executed for longer than the default timeout period of 15 seconds.
at box2D.collision::B2DistanceProxy/getSupportVertex()[/Applications/Stencyl-full/plaf/haxe/lib/box2d/1,11/box2D/collision/B2DistanceProxy.hx:102]
at box2D.collision::B2SeparationFunction/evaluate()[/Applications/Stencyl-full/plaf/haxe/lib/box2d/1,11/box2D/collision/B2SeparationFunction.hx:276]
at box2D.collision::B2TimeOfImpact$/timeOfImpact()[/Applications/Stencyl-full/plaf/haxe/lib/box2d/1,11/box2D/collision/B2TimeOfImpact.hx:188]
at box2D.dynamics.contacts::B2Contact/computeTOI()[/Applications/Stencyl-full/plaf/haxe/lib/box2d/1,11/box2D/dynamics/contacts/B2Contact.hx:359]
at box2D.dynamics::B2World/solveTOI()[/Applications/Stencyl-full/plaf/haxe/lib/box2d/1,11/box2D/dynamics/B2World.hx:1318]
at box2D.dynamics::B2World/step()[/Applications/Stencyl-full/plaf/haxe/lib/box2d/1,11/box2D/dynamics/B2World.hx:615]
at com.stencyl::Engine/update()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/Engine.hx:2386]
at com.stencyl::Engine/postUpdate()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/Engine.hx:2584]
at com.stencyl::Engine/onUpdate()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/Engine.hx:2577]