This extension could be used to create real time multiplayer videogames?
Yes. Firebase is a sophisticated and proprietary implementation Websockets NoSQL.There was no queue of requests. They are all simultaneous. A single professional would not be able to do something with similar performance.
In my tests the requests takes only 200ms.
Now, warning for adventurers, to create a multiplayer game, even simple, it takes at least a 3-year experience in the creation all kinds of games. Because it is "tremendously complex" handle so much data without a project very well organized.
I've tried to load the .zip file of the extension into Stencyl but I don't see it into the extension tab... ?? I'm using build 8742.
Here also occurs this error. Perhaps by file date. I not checked.
What I did to solve was copying the code to "test extension".
There is no chance to get this extension ported to iOS and Android?
Certainly. But i just understand the basics of haxe. So i used just to Flash.
Now to use in HTML5 I do Haxe ignore the javascript code in compile:
untyped __js__('
javascript code...
');
So if you use Intel XDK you can carry html5/js to iOS, Android and Windows Universal Apps.
However, the performance will be about 10x lower than that of native code. What would be bad for a No-Turn-based Multiplayer Game or any other very heavy game. It is as bad as games made with Construct. ^ ^
So I do not recommend it. This generates just headache, negative marketing, negative reputation, expenses and lost time with support in their games. Best wait for a professional solution.