upgraded from 3.1 to the 3.3.2... got problems

keess

  • Posts: 2
Hello.

Im not sure what got me to upgrade, when the old version worked perfectly and I got all the results I needed.
Now nothing seems to work.  I need to say Im a total newbie though. I hope I write at the right section, never had a problem before :)

I do something so basic it cant be even called a game.
I make multiple single-page swf files that contain 9 actors (each actor has a sound). That has to be separate files though.
On the old version I could just save one game with different name, then just create next 9 actors, place them exactly over the "old ones" (I wanted to keep the same place for everything), erase old actors and sounds... and still I could test the scene, and complile the swf...

So when I upgraded, I opened the earlier game (got it "upgraded to the new version too). First, suddenly I could see the background (in the eariler version I couldnt, but it was still visible when  playing the game), but no actors, they hid (I tried to bring up the layer... nothing).
Then when I placed new actor more or less on the place where the old one should be... then somehow the old actors reapeared.
With a deep sigh of relief I switched the actors, erased everything I didnt need, saved it...
And stencyl doesnt want to test the thing, gave me those logs... And all I see in that logs is that stencyl looks for the actors I already erased form everything... never had that problem in the earlier version.
Any suggestions?

Greets
K.

keess

  • Posts: 2
I guess I can answer to my problem :)
It took 2 uninstallations and installations of Stencyl, to get that lil game to work.

I could even successfully publish it to swf file.
But of course there is big BUT, that made me migrate to 3.1 version again.
The same game in 3.1 was published to a file  just over 1mb...
In 3.3 it was over 5mb... And that was just a nail to a coffin as for me :)

SO.
If something works well for you in the first place... just dont try to "make it better" :)

Greets to all
K.

captaincomic

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  • Posts: 6108
This is most likely because of more high-resolution graphics being included in your game. In 3.2+ you can go to Settings -> Advanced to check/uncheck which scales you want to include.