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Ice iOS
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Ice iOS
Rhys
Posts: 1046
October 18, 2011, 12:43:59 pm
http://www.stencyl.com/game/play/2219
http://itunes.apple.com/us/app/ice/id473565499?ls=1&mt=8
bro are you up for it
up for the ultimate challenge
that you cant complete B)
with 5 new courses coming soon after release
all for free
coming to app store
uh
in a week i guess
also the ipa wont generate man
i sent it into stencylbuilder but it didnt come out
xcode just forgets what its doing when i try to export dude
« Last Edit: December 16, 2011, 09:24:12 pm by Jon »
http://amebo-emu.tk
JensWinterstein
Posts: 432
October 18, 2011, 12:58:12 pm
Good work, Rhys! I would love to see some more maps though (especially in the mobile version)
Get
100 Chambers
for Android / iOS
Get
Cubus Velox
for Android / iOS or play it on Flash
-
Portfolio
Rhys
Posts: 1046
October 18, 2011, 02:08:15 pm
I can't find a way to export an ipa. Xcode just stops what it's doing when I try to validate it, it flashes "generating code signed ipa" and then it disappears and nothing else happens. I sent the game into StencylBuilder but it never came back.
http://amebo-emu.tk
Jon
Posts: 17524
October 19, 2011, 12:17:02 am
If we're online at the same time, I have a test I'd to perform. Basically, temporarily set your e-mail to mine and see if I get the e-mail. If I do, then I think that this is an e-mail side issue.
Rhys
Posts: 1046
October 24, 2011, 10:05:43 am
In Review.
http://amebo-emu.tk
Rhys
Posts: 1046
October 24, 2011, 04:22:54 pm
Approved!
http://itunes.apple.com/us/app/ice/id473565499?ls=1&mt=8
http://amebo-emu.tk
Jon-iPad
Posts: 166
October 24, 2011, 05:47:10 pm
Congrats! Manuel's game also got approved today.
Jon-iPad
Posts: 166
October 24, 2011, 05:48:41 pm
Why are the screen shots rotated the wrong way? Or is that intentional?
Rhys
Posts: 1046
October 24, 2011, 05:55:15 pm
They're rotated so you can turn around your device and see the landscape view. The app store only accepts portrait screenshots I think.
http://amebo-emu.tk
Dizko
Posts: 451
October 24, 2011, 06:26:58 pm
You can put them in landscape.
Jon
Posts: 17524
October 24, 2011, 07:20:28 pm
Even if they only accepted portrait, a lot of apps use the space creatively do portray what they want.
We'll cover this in the marketing guide, but best practice is to use the screenshots to sell the product. I personally don't read past line 1 of an app description, if that. I go straight to the screenshots and read the captions within the screenshots.
Apps without captions in their screenshots or with screenshots that look too similar won't convert as well.
Good example of screenshots
http://itunes.apple.com/us/app/cut-the-rope/id380293530?mt=8
Dizko
Posts: 451
October 25, 2011, 08:56:47 am
Indeed, I did something similar with my first game. This is also an example of screenshots in landscape format.
http://itunes.apple.com/us/app/a-cloudy-adventure/id448834728?ls=1&mt=8
JensWinterstein
Posts: 432
October 25, 2011, 08:42:03 pm
Congrats, Rhys! I'm playing it right now on an iPod Touch 3rd. gen.
Works like a charm but it's actually more difficult on a mobile device (at least for me).
Love the music
Great game!
Get
100 Chambers
for Android / iOS
Get
Cubus Velox
for Android / iOS or play it on Flash
-
Portfolio
Jon
Posts: 17524
October 25, 2011, 08:45:14 pm
It's a little tricky at first, but then you realize that you don't really need super precise movements to beat the levels. If this were something like Binding Force or Mibibli's Quest where precision is really required, then I'd probably balk.
Rhys
Posts: 1046
October 26, 2011, 07:12:37 am
The screenshots are updated. Can't upload a bugfix because stop sounds is broken and the performance issues are still present.
http://amebo-emu.tk
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