Frame Skips/Stutter/Freezing


  • Posts: 60
Has anyone else experienced a severe loss in frame rate of exported ios apps since stencyl 3.3.2 and or ios 8.4? I updated both of those and now my game loses frame rate in an erratic way to the point of being completely unplayable. It's a simple game running on an iphone 5. Large actors basically freeze the game. It seems worst when actors are being created, killed, or have an effect applied to them (like a single white flash). It still works just fine in Flash player and worked fine before I made the updates. Logs attached.


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  • Posts: 140
Sorry, I can't help.
But the following thread might be from interest for you:,40480.0.html

Even if the above named topic is related to desktop exports, the issue sounds very similar.
Just saying.