Newest Build doesn't PRINT? -HELP

megagewinnspiel

  • Posts: 396
Hey Forum,

could you guys test real quick if your game still prints out into the logs using the "print [ ]" block?
Because mine does not on public build 8502...

captaincomic

  • *
  • Posts: 6108
When testing on which platform? Also please post logs.

megagewinnspiel

  • Posts: 396
I created a completely new game to test it again (on Flash) and it again didn't print.
Here are the logs:

Code: [Select]
D:\Stencyl\Stencylwork\stencylworks\games\Print Test\game.xml.bak.
2015-08-16 14:13:01,260 DEBUG [pool-6-thread-1] stencyl.sw.editors.snippet.designer.EditArea: Verifying Top Level... event-mouse-press-release
2015-08-16 14:13:01,260 DEBUG [pool-6-thread-1] stencyl.sw.editors.snippet.designer.BlockField: Result for: print - true
2015-08-16 14:13:01,260 DEBUG [pool-6-thread-1] stencyl.sw.editors.snippet.designer.BlockField: Result for: event-mouse-press-release - false
2015-08-16 14:13:01,265 DEBUG [pool-6-thread-1] stencyl.sw.io.write.resource.SnippetsWriter: Writing Design Snippet to D:\Stencyl\Stencylwork\stencylworks\preview\scripts\SceneEvents_0.hx. Took 5 ms.
2015-08-16 14:13:01,284 DEBUG [pool-1-thread-2] stencyl.sw.util.Util: Running command: [C:\Program Files (x86)\Stencyl\plaf\openfl.bat, -verbose, build, -debug, project.xml, flash]
2015-08-16 14:13:01,289 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat] D:\Stencyl\Stencylwork\stencylworks\games-generated\Print Test>set PLATPATH=C:\Program Files (x86)\Stencyl\plaf\
2015-08-16 14:13:01,290 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat] D:\Stencyl\Stencylwork\stencylworks\games-generated\Print Test>set HAXEPATH=C:\Program Files (x86)\Stencyl\plaf\haxe
2015-08-16 14:13:01,290 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat] D:\Stencyl\Stencylwork\stencylworks\games-generated\Print Test>set HAXE_STD_PATH=C:\Program Files (x86)\Stencyl\plaf\haxe\std
2015-08-16 14:13:01,290 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat] D:\Stencyl\Stencylwork\stencylworks\games-generated\Print Test>set HAXELIB_PATH=C:\Program Files (x86)\Stencyl\plaf\haxe\lib
2015-08-16 14:13:01,290 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat] D:\Stencyl\Stencylwork\stencylworks\games-generated\Print Test>set PATH=C:\Program Files (x86)\Stencyl\plaf\haxe;C:\Program Files (x86)\Stencyl\plaf\neko-win;C:\ProgramData\Oracle\Java\javapath;C:\Program Files (x86)\CollabNet;C:\Program Files (x86)\Embarcadero\Studio\14.0\bin;C:\Users\Public\Documents\Embarcadero\Studio\14.0\Bpl;C:\Program Files (x86)\Embarcadero\Studio\14.0\bin64;C:\Users\Public\Documents\Embarcadero\Studio\14.0\Bpl\Win64;c:\Program Files (x86)\Intel\iCLS Client\;c:\Program Files\Intel\iCLS Client\;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\Program Files\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\IPT;c:\Program Files (x86)\ATI Technologies\ATI.ACE\Core-Static;C:\HaxeToolkit\haxe\;C:\HaxeToolkit\neko;C:\Program Files (x86)\Skype\Phone\;C:\Program Files (x86)\ATI Technologies\ATI.ACE\Core-Static;;C:\Program Files (x86)\Stencyl\plaf\haxe\;C:\Program Files (x86)\Stencyl\plaf\neko;
2015-08-16 14:13:01,291 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat] D:\Stencyl\Stencylwork\stencylworks\games-generated\Print Test>haxelib run openfl -verbose build -debug project.xml flash
2015-08-16 14:13:01,592 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat] OpenFL Command-Line Tools (3.2.2-LOKuCs)
2015-08-16 14:13:01,592 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat] Initializing project...
2015-08-16 14:13:01,592 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat] Using project file: project.xml
2015-08-16 14:13:01,593 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat] Reading HXCPP config: C:\Users\Megagewinnspiel\.hxcpp_config.xml
2015-08-16 14:13:01,763 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat] Using target platform: FLASH
2015-08-16 14:13:01,764 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat] Running command: UPDATE
2015-08-16 14:13:01,764 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Creating directory: Export/flash
2015-08-16 14:13:01,764 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Creating directory: Export/flash/bin
2015-08-16 14:13:01,765 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (TEXT) Assets/graphics/default-font.fnt
2015-08-16 14:13:01,765 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (IMAGE) Assets/graphics/default-font.png
2015-08-16 14:13:01,765 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (IMAGE) Assets/graphics/preloader-badge.png
2015-08-16 14:13:01,765 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (IMAGE) Assets/graphics/preloader-bg.png
2015-08-16 14:13:01,765 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (IMAGE) Assets/graphics/preloader-bg@1.5x.png
2015-08-16 14:13:01,765 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (IMAGE) Assets/graphics/preloader-bg@2x.png
2015-08-16 14:13:01,766 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (IMAGE) Assets/graphics/preloader-bg@4x.png
2015-08-16 14:13:01,766 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (TEXT) Assets/data/behaviors.xml
2015-08-16 14:13:01,766 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (TEXT) Assets/data/game.xml
2015-08-16 14:13:01,766 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (TEXT) Assets/data/MyDataStructures.txt
2015-08-16 14:13:01,766 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (TEXT) Assets/data/resources.xml
2015-08-16 14:13:01,766 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (BINARY) Assets/data/scene-0.scn
2015-08-16 14:13:01,767 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (TEXT) Assets/data/scene-0.xml
2015-08-16 14:13:01,767 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (TEXT) Assets/data/scenes.xml
2015-08-16 14:13:01,767 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Creating directory: Export/flash/obj
2015-08-16 14:13:01,767 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (TEXT) Assets/graphics/default-font.fnt
2015-08-16 14:13:01,767 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (IMAGE) Assets/graphics/default-font.png
2015-08-16 14:13:01,767 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (IMAGE) Assets/graphics/preloader-badge.png
2015-08-16 14:13:01,767 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (IMAGE) Assets/graphics/preloader-bg.png
2015-08-16 14:13:01,767 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (IMAGE) Assets/graphics/preloader-bg@1.5x.png
2015-08-16 14:13:01,768 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (IMAGE) Assets/graphics/preloader-bg@2x.png
2015-08-16 14:13:01,768 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (IMAGE) Assets/graphics/preloader-bg@4x.png
2015-08-16 14:13:01,768 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (TEXT) Assets/data/behaviors.xml
2015-08-16 14:13:01,769 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (TEXT) Assets/data/game.xml
2015-08-16 14:13:01,771 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (TEXT) Assets/data/MyDataStructures.txt
2015-08-16 14:13:01,771 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (TEXT) Assets/data/resources.xml
2015-08-16 14:13:01,771 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (BINARY) Assets/data/scene-0.scn
2015-08-16 14:13:01,771 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (TEXT) Assets/data/scene-0.xml
2015-08-16 14:13:01,772 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Embedding asset: (TEXT) Assets/data/scenes.xml
2015-08-16 14:13:01,990 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Creating directory: Export/flash/haxe
2015-08-16 14:13:01,990 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Copying template file: C:\Program Files (x86)\Stencyl\plaf\haxe\lib/lime/lime/templates/haxe/ApplicationMain.hx -> Export/flash/haxe/ApplicationMain.hx
2015-08-16 14:13:01,991 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Copying template file: C:\Program Files (x86)\Stencyl\plaf\haxe\lib/lime/lime/templates/haxe/DefaultAssetLibrary.hx -> Export/flash/haxe/DefaultAssetLibrary.hx
2015-08-16 14:13:01,996 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Copying template file: C:\Program Files (x86)\Stencyl\plaf\haxe\lib/openfl/openfl/templates/haxe/ApplicationMain.hx -> Export/flash/haxe/ApplicationMain.hx
2015-08-16 14:13:01,999 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Copying template file: C:\Program Files (x86)\Stencyl\plaf\haxe\lib/openfl/openfl/templates/haxe/NMEPreloader.hx -> Export/flash/haxe/NMEPreloader.hx
2015-08-16 14:13:02,000 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Copying template file: C:\Program Files (x86)\Stencyl\plaf\haxe\lib/lime/lime/templates/flash/hxml/debug.hxml -> Export/flash/haxe/debug.hxml
2015-08-16 14:13:02,001 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Copying template file: C:\Program Files (x86)\Stencyl\plaf\haxe\lib/lime/lime/templates/flash/hxml/final.hxml -> Export/flash/haxe/final.hxml
2015-08-16 14:13:02,002 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Copying template file: C:\Program Files (x86)\Stencyl\plaf\haxe\lib/lime/lime/templates/flash/hxml/release.hxml -> Export/flash/haxe/release.hxml
2015-08-16 14:13:02,003 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Copying template file: C:\Program Files (x86)\Stencyl\plaf\haxe\lib/openfl/openfl/templates/flash/hxml/debug.hxml -> Export/flash/haxe/debug.hxml
2015-08-16 14:13:02,003 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Copying template file: C:\Program Files (x86)\Stencyl\plaf\haxe\lib/openfl/openfl/templates/flash/hxml/final.hxml -> Export/flash/haxe/final.hxml
2015-08-16 14:13:02,004 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Copying template file: C:\Program Files (x86)\Stencyl\plaf\haxe\lib/openfl/openfl/templates/flash/hxml/release.hxml -> Export/flash/haxe/release.hxml
2015-08-16 14:13:02,005 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat] Running command: BUILD
2015-08-16 14:13:02,005 DEBUG [Thread-13] stencyl.sw.util.StreamGobbler: [openfl.bat]  - Running command: haxe -main ApplicationMain -cp "C:/Program Files (x86)/Stencyl/plaf/haxe/lib/openfl/openfl" -D openfl=3.2.2 -cp "C:/Program Files (x86)/Stencyl/plaf/haxe/lib/lime/lime" -D lime=2.5.2 -cp "C:/Program Files (x86)/Stencyl/plaf/haxe/lib/actuate/1,6,5" -D actuate=1.6.5 -cp "C:/Program Files (x86)/Stencyl/plaf/haxe/lib/console/1,00" -D console=0.0.0 -cp "C:/Program Files (x86)/Stencyl/plaf/haxe/lib/polygonal-ds/1,4,1" -D polygonal-ds=1.4.1 -cp "C:/Program Files (x86)/Stencyl/plaf/haxe/lib/polygonal-printf/1,0,0-beta" -D polygonal-printf=1.0.0-beta -cp "C:/Program Files (x86)/Stencyl/plaf/haxe/lib/box2d/1,11" -D box2d=0.0.0 -cp "C:/Program Files (x86)/Stencyl/plaf/haxe/lib/stencyl/1,00" -D stencyl=0.0.0 -cp Source -cp "C:\Program Files (x86)\Stencyl\plaf\haxe\extensions/gestures" -D native-trace -D openfl-next -D tools=2.5.2 -D flash-use-stage -D no-compilation -D openfl-flash -D verbose=1 -D web --remap nme:openfl -D network-sandbox -D as3_native -D swf-directblit -swf-lib mochi.swf -swf-lib newgrounds.swf -swf-lib cpmstar.swf -resource Assets/graphics/preloader-bg.png@preloader-bg -resource Assets/graphics/preloader-badge.png@preloader-badge -swf-lib Export/flash/obj/assets.swf -swf-version 11 -swf "Export/flash/bin/Print Test.swf" -cp Export/flash/haxe -debug
2015-08-16 14:13:04,609 DEBUG [pool-1-thread-2] stencyl.sw.util.Util: Process 'openfl.bat' exited with code: 0
2015-08-16 14:13:04,609 INFO  [pool-1-thread-2] stencyl.sw.io.write.resource.HXWriter: Finished: Building for Flash.
2015-08-16 14:13:04,609 DEBUG [pool-1-thread-2] stencyl.sw.util.Util: Running command: [C:\Program Files (x86)\Stencyl\ext-tools\players\flash-10-win, D:\Stencyl\Stencylwork\stencylworks\games-generated\Print Test\Export\flash\bin\Print Test.swf]
2015-08-16 14:13:09,725 DEBUG [AWT-EventQueue-0] stencyl.sw.app.App: Action: Log Viewer
2015-08-16 14:13:15,649 DEBUG [pool-1-thread-2] stencyl.sw.util.FileHelper: Matching (non-hidden) files within D:\Stencyl\Stencylwork\stencylworks\logs: [D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-24_21-34-01.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-24_21-39-13.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-24_21-47-19.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-24_21-48-26.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-25_14-08-25.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-25_18-38-49.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-26_12-31-04.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-26_13-47-16.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-26_14-09-48.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-26_14-49-02.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-26_15-31-01.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-28_15-33-53.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-29_09-14-37.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-29_10-48-11.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-29_12-53-23.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-30_06-22-33.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-06-30_11-27-40.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-01_06-28-59.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-01_10-36-31.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-01_12-56-48.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-02_07-04-04.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-02_12-29-48.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-02_14-54-01.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-02_16-38-36.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-03_09-45-37.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-03_16-46-48.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-03_21-56-50.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-03_22-14-04.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-03_22-34-47.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-04_11-48-24.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-05_12-48-06.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-05_16-19-59.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-05_18-53-43.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-06_14-52-31.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-06_20-23-43.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-07_14-40-47.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-07_19-23-47.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-07_21-31-39.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-08_14-08-39.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-08_16-54-09.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-08_22-08-21.log, D:\Stencyl\Stencylwork\stencylworks\logs\2015-07-09_14-31-03.log, 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megagewinnspiel

  • Posts: 396
The game should print "Hey Stencylers" upon clicking the mouse. Very simple, yet it does not appear in the logs...

stefan

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  • Posts: 2263
I discovered that it doesnt print when testing on android.

ajimundi

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  • Posts: 230
I can use it just fine for Flash. I'm using the August 12th build.
::: It's never too late, unless you're dead. Maybe not even then. :::

megagewinnspiel

  • Posts: 396
@ajimundi
What build are you using? My Stencyl also printed normaly before I updated to the latest public build 8502.

letmethink

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  • Posts: 2545
I can't get printing to show from a when created event, but it shows up fine when running it in a when updating event running build 8502.
~Letmethink

megagewinnspiel

  • Posts: 396
At the time it probably only works with "when updating" Events. Weird...

ajimundi

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  • Posts: 230
@ajimundi
What build are you using? My Stencyl also printed normaly before I updated to the latest public build 8502.
At the time it probably only works with "when updating" Events. Weird...
Hmm, maybe that is the case. I used it to debug in 'when updating' and 'do  every n seconds' events. Since they both showed up I didn't think that anything was amiss. And yeah, I used 8502. Maybe I'll check it a bit more thoroughly later. :)
::: It's never too late, unless you're dead. Maybe not even then. :::

megagewinnspiel

  • Posts: 396
UPDATE
On the newest Build 8529 the print button still does not work properly.

Donni11

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  • Posts: 2181
Same here , but the logs reported an error about this through :
Code: [Select]
Failed to delete file or directory: C:\Documents and Settings\Donni\Application Data\Macromedia\Flash Player\Logs\flashlog.txt
The flashlog.txt is what I guessing represents the error of printing.

Edit : Never mind about the fail to delete , it was something else in the logs. But it still doesn't print ..

« Last Edit: August 18, 2015, 11:18:50 am by Donni11 »
Peace

Donni11

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  • Posts: 2181
However just wanted to point out it works find using the HUD Console extension so you could use that if you want until its fixed.
Peace

megagewinnspiel

  • Posts: 396
Thanks for the HUD Extension Donni, I completely forgot about its existence :D

captaincomic

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  • Posts: 6108
If you're using Windows and had no logs shown for Flash, chances are this is fixed in private build (b8710).

For problems on other platforms, or if you still have problems on Windows/Flash when that build is released, please create a new thread.