Wow!
I've been gone a while. I was busy with another book project. Today I was checking in on Stencyl, to see how things are going. I was pleased to see that HTML5 publishing returned. So, I tested out. It works surprisingly well. I exported two projects and they ran as expected... well... mostly.
Here's what I noticed...
The exported projects are large. It's too bad that SVG is not a native Stencyl image format. Although, it looks like "letmethink" has already been working on that issue...
http://community.stencyl.com/index.php?topic=43097.0Also, a similar issue exists with audio. OGG is good for the web, but M4A has more compatibility.
http://caniuse.com/#search=AAC I tried running one of the projects in Safari and the loading wouldn't complete. It worked in Firefox though. I was able to play all five levels. The only major problem was the sound starting to stutter on the fifth level.
And finally, one of the projects I tested is about six years old. It was ported from GameSalad to Stencyl. Now that HTML5 publishing is finally here, I'm not so sure that I want the game to be listed on my website anymore. Ha!