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Best way to modify a whole tileset?
Pages:
1
Best way to modify a whole tileset?
oripessach
Posts: 259
September 14, 2015, 10:41:21 pm
Hi,
I have a few levels that were designed around a tileset with placeholder graphics, and I would like to replace the graphics without having to redefine all the collision shapes or redesigning the levels. Surprisingly, there's no obvious way to do that. What am I missing? Or, rather, what's the best way to do this?
Thanks!
Ori
rob1221
Posts: 9472
September 14, 2015, 10:56:55 pm
Check the tileset images (one for each scale) in your game's resource folder inside your workspace. It's fine to modify any of them as long as you keep the same image size.
https://twitter.com/Rob1221dev
oripessach
Posts: 259
September 14, 2015, 11:09:05 pm
So, I need to hand edit all of them? Scale them, too?
Justin
Posts: 4695
September 14, 2015, 11:10:11 pm
.
For Live Support
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I'm most often available between 10am and 10pm Japan time. (GMT+9)
oripessach
Posts: 259
September 14, 2015, 11:44:05 pm
Oh, cool. Thanks!
Pages:
1