10.11 El Capitan [SOLVED, cause = missing xcode]

enricofra

  • Posts: 9
Hello,
First of all, I'm pretty new to Stencyl but I already love it and I really want to work on it.  Just to briefly share my experience, In a few hours, from scratch, I created the first "scrap version" of a small game and it looks like a miracle to me!  :)
Unfortunately right now I'm having some problem in launching Stencyl.
 
I already know that it is most probably my fault... Yesterday I've installed the 10.11 GM and since then Stencyl gives me an error and crashes at launch. I've noticed that no one is commenting on this issue, so maybe it's something that could be easily solved.

Here come my logs
I hope someone could help me.
Cheers

« Last Edit: September 16, 2015, 10:36:13 am by Jon »

Jon

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  • Posts: 17524
Is Xcode installed on your computer?

enricofra

  • Posts: 9
Hi Jon,
It was, then I trashed it to free some disk space.
Is it necessary?

Justin

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  • Posts: 4716
It's not necessary unless you want to make iOS or Mac apps.

The bug you ran into is caused by the way we're trying to detect Xcode, but it'll be fixed in the next release.
For Live Support: Join our discord server and ping me @justin.
I'm most often available between 10am and 10pm Japan time. (GMT+9)

enricofra

  • Posts: 9
Hi Justin,
Actually I REALLY want to make iOS and Mac Games but first of all I need to learn how to use Stencyl! :)
Ok for the next release, considering your frequent updates it looks like I won't have to wait for a long time ;)
In the meantime, If  I install Xcode the problem will disappear?

Justin

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  • Posts: 4716
Yeah, if you install Xcode to /Applications/Xcode.app, it should keep this error from occurring.
For Live Support: Join our discord server and ping me @justin.
I'm most often available between 10am and 10pm Japan time. (GMT+9)

enricofra

  • Posts: 9

Vectrex71

  • Posts: 534
Today El Capitan goes public and will be out of beta !

Can we all upgrade or do we have to wait  because of stencyl ?!



Justin

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  • Posts: 4716
If you're talking about this thread, as I said, the problem is already solved (it's just not available in the public builds).

If there are other issues with El Capitan, feel free to point them out.
For Live Support: Join our discord server and ping me @justin.
I'm most often available between 10am and 10pm Japan time. (GMT+9)

enricofra

  • Posts: 9
For what I know, today is the day for iOS9.
El Capitan will be public on 30/9 and for that time probably the Stencyl Crew will have released the fix.

Vectrex71

  • Posts: 534
Ohhhhh yess you re right ! Today is iOS9 Day, not El Capitan ! Sorry ! But Thanks for your answers ! Cheers !

uxonith

  • Posts: 2
Hi all, I've installed El Capitan, updated Xcode and I'm not unable to build to the simulator or Publish to Xcode.  I'm getting the following error:

2015-10-10 06:18:20,035 INFO  [Thread-39] stencyl.sw.util.StreamGobbler: [haxelib] Uncaught exception - load.c(237) : Failed to load library : zlib.ndll (dlopen(zlib.ndll, 1): image not found)

I was getting an error in Xcode that I needed haxe installed, so I did and that might be related?