Stencyl Build 8678 IOS9 and Xcode 7 issues....

mattklass

  • Posts: 7
We needed to download build 8678 and Xcode 7 due to the fact that Apple rejected our app and stated that it needed to be published for ios9. 

Since then....  we can only build the app for Flash simulation, can't build any other imulations for ios devices and can't send our app to our phones, and or ipads.  Previous to the downloads we had no issues.

Has anyone else had this problem and if so, does anyone know of any fixes?

thanks!

robinschaafsma

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  • Posts: 714
See this post how to fix. If you have the same error:
http://community.stencyl.com/index.php/index.php?topic=44044.msg247145#msg247145

Or just set IOS Device Version to 5.1.1 in the mobile settings.

rob1221

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  • Posts: 9473
Does that make Xcode 7 mandatory?

mattklass

  • Posts: 7
Robinschaafsma:  " just set IOS Device Version to 5.1.1 in the mobile settings."

Did the trick...

thank you very much!

mattklass

  • Posts: 7
See this post how to fix. If you have the same error:
http://community.stencyl.com/index.php/index.php?topic=44044.msg247145#msg247145

Or just set IOS Device Version to 5.1.1 in the mobile settings.

Does running on IOS Device Version 5.1.1 .... will the app also run on iOS 9.0 then? 

robinschaafsma

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  • Posts: 714
Does that make Xcode 7 mandatory?

Yes, because the existing libraries are not in Bitcode. And Lime set ENABLE_BITCODE to YES from IOS >=6  and if you select 5..1.1 ENABLE_BITCODE will set to NO.

For now it's now problem to set it to NO,  Apple have not  required Bitcode yet. (Only for watchOS apps Bitcode is required)

See also:
http://stackoverflow.com/questions/31088618/impact-of-xcode-build-options-enable-bitcode-yes-no

« Last Edit: September 26, 2015, 12:25:48 pm by robinschaafsma »

robinschaafsma

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  • Posts: 714
See this post how to fix. If you have the same error:
http://community.stencyl.com/index.php/index.php?topic=44044.msg247145#msg247145

Or just set IOS Device Version to 5.1.1 in the mobile settings.

Does running on IOS Device Version 5.1.1 .... will the app also run on iOS 9.0 then? 

On my side its runs on IOS9, so yes.

mattklass

  • Posts: 7
thanks, appreciate it.

dariolessa

  • Posts: 72
I have this error when try to upload fot appstore.

torpedrogames

  • Posts: 103
is that maybe, because you have the wrong bitcode setting in itunes connect?
btw: what is the correct setting for that? :D

rob1221

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  • Posts: 9473
The problem was fixed already by disabling bitcode as it is not required (yet) by Apple.  If there's a setting in itunes, leave it alone.

torpedrogames

  • Posts: 103
but i am using stencyl 3.4 (beta 2) and dont want to upgrade if not really necessary as everything runs super-smooth at the moment. the fix was included later, right?

rob1221

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  • Posts: 9473
No, that fix was already made a few months ago (notice the post before yours is Sep 28).

torpedrogames

  • Posts: 103
oh dear... i am sorry! thanks, rob!