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Multi-Touch issue with latest versions of Stencyl
Pages:
1
Multi-Touch issue with latest versions of Stencyl
aljosa
Posts: 23
September 29, 2015, 04:51:58 am
I get weird issue with Multi-Touch gestures on sample project under Mobile Input - Touch & Gestures (
http://community.stencyl.com/index.php?action=dlattach;topic=16105.0;attach=14613
). For every new touch app create one more actor for every existed touch. This issue i got on Stencyl builds 8677 and latest 8699. Same project on Stencyl build 8368 works normally (i cleaned games-generated every time).
OS: MacOS 10.10.4
Test devices: iPhone 5 (iOS 8.4.1), iPad 3 (7.0.6)
designpeg
Posts: 731
September 29, 2015, 05:42:43 am
it's a problem with lime, it really bugged me as I thought I'd been doing something wrong in my game until I did a test app to check touched worked as I thought it should.
Apparently it's fixed in lime 2.6.3 hopefully Stencil will roll the new version of lime into an update soon.
link to lime issue:
http://community.openfl.org/t/ios-multitouch-problem-in-lastest-libs/6567/2
aljosa
Posts: 23
September 29, 2015, 06:25:35 am
designpeg thank you for your answer.
With your help i got simple solution for this issue. I have downloaded lime 2.6.6. and openfl 3.3.6. and replaced old libraries in folder /Stencyl-full/plaf/haxe/lib under folder lime and openfl with new ones.
designpeg
Posts: 731
September 29, 2015, 08:10:41 am
Glad it's worked for you, i wasted about two days going over and over my code trying to work out why it wasn't doing what I expected - learnt a valuable lesson though - It's not always my fault when something doesn't work!!!
Minimo
Posts: 201
November 13, 2015, 03:46:58 pm
I still get errors even though Stencyl now has lime 2.6.8...
Making some changes to see if it's my code or Lime....
« Last Edit: November 15, 2015, 07:53:04 pm by Minimo »
Minimo
Posts: 201
November 19, 2015, 05:54:26 am
The new multi-touch seems to be fixed in the lime update
Also had an error in my code-- a mouse-driven event in a triggered behavior.
Removed it and viola, multi-touch seems to be working very well now
Pages:
1