What is your Keystore/Certificate Strategy?

brianheagney

  • Posts: 18
Hey people,
Every time I create a new project, I go to the android certificate section of the mobile settings. At first, I used to create a new certificate for every project, which I finally realized was stupid because Stencyl was overwriting the certificate each time, and when I uploaded updates to the Play Store, Playstore told me my certificates didn't match (duh!)

However, now my problem is this:

I have ONE freaking certificate that I try to use, I use all the same name/password/etc.

However, it used to be that every time I'd switch to a new computer, I'd bring over the certificate file and place it where it needed to be, but Stencyl would never generate an apk. I USED to just create a new certificate to see if that was the problem and it most often was. I found that if I created an entire new certificate I could just create an apk no problem, but if I ever wanted to use the original certificate (again, on a different computer, at my office or something) it wouldn't work.

So, that has me thinking...am I doing it wrong? Other engines I've used don't seem to have such a wonky certificate process. What are other people's methods for producing multiple mobile applications on the same and other machines?

Thanks.

squeeb

  • Posts: 1617
hmm.. i just make the one.. and place on desktop of pc.. then use that one for every game.. so far i havnt had an issue.. but yes.. if you dont use the same certificate for the game.. you cant upload an update

brianheagney

  • Posts: 18
Ah, so you actually put your certificate on the "desktop" and NOT in the roaming folder? For some reason, I thought the apk would not build if the certificate was not in the roaming folder...

squeeb

  • Posts: 1617
it builds just fine.. when you are in the settings>mobile> android certificate tab.. you are just pointing stencyl to what keystore youd like to use.. and always back it up elsewhere :)