Hi,
I loaded an image from my server into a scene and attached it to the screen at x50 y50. I used the "load image from URL" block to load it, and then "attach instance of image to screen" block to attach it. It worked fine, but when testing on a few different Android devices, it seems to be scaling it differently on different devices. On my nexus 7, it scaled it as if I had imported it with 2X, but on a different Android it was half the size on the screen as if I had imported it as 4X.
Any ideas why that happened as I can't see any options to set what scale it imports an image with on the "load image from URL" block?
Thanks in advance!