Hello! I might be a little too new to be posting a challenge, but I would like to know how more experienced stencylers would do this.
So for the challenge:
In my game I wanted to be able to throw a knife, so that it spun in the air and continued forward until it hit a wall. If the blade of the knife hit the wall, then it would stop spinning and stick there. However; if the handle hit, then it would bounce off and fall to the ground. (Also, there needs to be a mechanism that kills the knife in some way, so that the scene doesn't get cluttered with a lot of actors.)
I will be posting how I did this.
(Edit: attached how I did this.)