candle escape (android)

weirdoes

  • Posts: 25
hi all.this is my game for android.candle escape.

How To Play

- Swipe Up To Move Candle Upward
- Swipe Down To Move Candle Downward

you can try it at  https://play.google.com/store/apps/details?id=com.weirdoes.candleescape&hl=en

i hope you can enjoy my game.
learn from yesterday,live for today,hope for tomorrow

weirdoes

  • Posts: 25
You can test and play it here.

*new update
-adding character
-adding new random rotating room

http://www.stencyl.com/game/play/34100

« Last Edit: May 09, 2016, 02:00:47 am by weirdoes »
learn from yesterday,live for today,hope for tomorrow

mdotedot

  • Posts: 1654
Positive:
* Graphics cute and nice
* clean interface

Negative:
* In-game-play help missing
* Too hard when starting

My advice is to start really slow and have lots of time to move the candle.
Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.

riki82

  • Posts: 325
Positive:
* Graphics cute and nice
* clean interface

Negative:
* In-game-play help missing
* Too hard when starting

My advice is to start really slow and have lots of time to move the candle.


I agree with mdotedot :)

gkhanni

  • Posts: 252
Heh. We are working on a similar style game. Let me give you couple of advices if you accept;

-You should determine a point to reach. This is important because once the player catches a rhythm, he / she can play the game with only one direction. For example, i only use swipe down. Played the game 15 mins but never used swipe up, right or left.

-You should use different kind of squares. The games only about speed change could be bored for the player.

-Also you should use different kind of candles to unlock.

-About the difficulty, yes it could start a little easier but general i think difficulty is fit for addicted players.

Anyway, good job! One of the unique style games i saw made by Stencyl. Hope you can reach success. Congrats! 

tigerteeth

  • Posts: 733
I got a high score of two (2)!

bobbyck

  • Posts: 124
I got a high score of two (2)!

you beat my high score by 1 :)

weirdoes

  • Posts: 25
Positive:
* Graphics cute and nice
* clean interface

Negative:
* In-game-play help missing
* Too hard when starting

My advice is to start really slow and have lots of time to move the candle.


Thank for the advice.i will try to adjust it.
learn from yesterday,live for today,hope for tomorrow

weirdoes

  • Posts: 25
Heh. We are working on a similar style game. Let me give you couple of advices if you accept;

-You should determine a point to reach. This is important because once the player catches a rhythm, he / she can play the game with only one direction. For example, i only use swipe down. Played the game 15 mins but never used swipe up, right or left.

-You should use different kind of squares. The games only about speed change could be bored for the player.

-Also you should use different kind of candles to unlock.

-About the difficulty, yes it could start a little easier but general i think difficulty is fit for addicted players.

Anyway, good job! One of the unique style games i saw made by Stencyl. Hope you can reach success. Congrats! 

Thanks for the advice and i will try my best to do it in my game.
learn from yesterday,live for today,hope for tomorrow

tigerteeth

  • Posts: 733
did you make this in stencyl? curious.

weirdoes

  • Posts: 25
did you make this in stencyl? curious.

yes.i did it with stencyl.
learn from yesterday,live for today,hope for tomorrow