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Question about collisions
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Question about collisions
mynameistonydonut
Posts: 2
April 21, 2016, 07:16:57 pm
So, in this game I'm working on right now, I've got weapon pickups. You can drop a weapon by pressing Q, and you can pick it up by walking over it.
Anyway, basically I want it to where it acts like a sensor to the player actor but it acts like a normal object when hitting tiles (that is, it doesn't go through walls but the player can walk through it).
Is there any way to do this?
LIBERADO
Posts: 2720
April 21, 2016, 08:20:58 pm
Yes. You need this info:
http://www.stencyl.com/help/view/collisions-and-groups/
I'm spanish, excuse me for my bad English.
I'm not a private teacher. Please, post your questions in the public forum.
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